Ethernet - possibly the common landline(physically connected) network protcol in use. Ethernet, IEEE 802.3 - Ethernet Algorithm - CSMA/CD Carrier sense multiple access with collision detection. Anyone on network can talk whenever they want as long as no one else is talking. Reading : https://en.wikipedia.org/wiki/Carrier_sense_multiple_access_with_collision_detection * Source wikipedia.org Advantages If no-one else using connection, unlimited access. Technology cheap. Layout very flexible (star, bus, tree) Disadvantage Single machine can dominate bandwidth. Also as more devices attempt to access, All time wasted in collision handling. If machines very far apart, increases chance of not detecting busy until collision. Tends to have an inverse exponential transmission success rate as number of nodes on network increase. As nodes added, the chance of failure increases roughly exponentially. In worst case scenario, no device can get anything sent because of collisions. Tends to have a normal curve for total throughput. Modern systems use switching hubs that limit collisions, but added cost. If source/target on same switch, it creates a virtual p to p connection. If different sources are not competing for same target, establishes parallel connections. Number of these may be limited. If larger tiered local network, isolates communication to source/target portion of network. Queue/buffer packets to limit collisions if target busy.